Squish Bot project is a design mission did in 2010 for a video game prospective development.
Olivier Bucheron created Squishbot visual/conceptual design for Float Hybrid and Microsoft. In particular : characters, elements within environments and story scenarios.
It's a working for a demonstration of character control and interface for Xbox 360 & Kinect.
It's a working for a demonstration of character control and interface for Xbox 360 & Kinect.

Standard main character

main character with more musculature

main character fat
Blink
(Helper character)


Other studies of Blink character


Bugs







